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Creating An Animated 3D Actor Symbol ("Sprite")
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Step 4, The Job Chart - Modules - Importer(1 of 1)
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Importers are very useful for automating the further
processing of the generated files.
- For example the files splitters allow
you to create a single sprite as multiple layers in many separate SWF files. If you want to use these in the Flash editor you need to import them one by one.
In such a case add a "Multiple SWF to Flash Layers" importer module and connect all the SWF files to the correspondent grey input plug.
BW Tools will create a Flash Javascript file to automate the whole
process (Please consult your Flash documentation for further details.)
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There are other modules available for automatic bitmap tracing etc.
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Advanced users can also make changes to existing importers with just
simple text files (see: <Brand Worlds folder>\Resources\Modules\Importer)
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This picture is for demonstration
purposes and not part of the tutorial |
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